How to Check Graphics Sound Card Information and its DirectX Compatibility
While configuring any rich graphics application, one require to ensure a supported version of Graphics Card is available on the system and that can render the required DirectX features as well. Below are the steps to check and verify your Graphics Card information and it’s capabilities:
Using DirectX Diagnostic Tool (command: dxdiag; located in appropriate version of SystemFolder)
- Checking the DirectX version
- Checking Graphics Card information and it’s DirectX compatibility/capabilities
- Checking Audio Device (Sound Card) details
- Additionally, you can also check the input devices available:
- OTOH, you can save/export all of these details into a text file for further processing
Using Display applet in Control Panel:
- Navigate to Control PanelAll Control Panel ItemsDisplayScreen Resolution, Click on “Advanced Settings”
Additional Resources:
How to check your video card
- Click on ‘Start ->Run’ in the Taskbar. (XP/Vista/7 users, hit the windows key and R at the same time.)
- Type ‘dxdiag’. (This assumes you have DirectX installed)
- Hit Okay (Or Yes)
- Go to Display
- All system video card statistics will be shown.
- The kind of video card you have is under Name or Chip Type.
Open GL Diagnostic for World Wind Java
Note that the following list of cards was compiled for WW.Net (DirectX). WWJava uses OpenGL – some cards not compatible with .Net may work with Java, some that work with .Net may not work with WWJ (less likely).
- Download OpenGL Extensions Viewer 3.0 (requires Microsoft .Net 2.0 to install)
- The Summary Displays Video Adapter type, Adaptor RAM, Monitor, Display Resolution, OS, and Processor.
- OpenGL & DirectX Versions, along with the Driver Version and Shader Model are also Displayed.
- Rendering Tests Run your Graphics Adapter through Visual Tests showing FPS for OpenGL 1.1 through 2.1
- Report shows Full Details including compatibility errors, Adapter Max Values, and all OpenGL Extensions associated.
OpenGL Extensions Viewer has been suggested by OpenGL.org in the OpenGL technical FAQ (see 23.050) (**) and by nVidia as Developer Resources.
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p>Reference: Video Card Compatibility